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I Wish I Said Hello is a project based in Manhattan about Missed Connections, bringing these stories “back to the public space in the form of street art”.
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I Wish I Said Hello is a project based in Manhattan about Missed Connections, bringing these stories “back to the public space in the form of street art”.

Source: iwishisaidhello.org

    • #offline
    • #art
    • #connection
    • #communication
    • #community
    • #society
    • #street art
    • #public space
    • #participation
  • 11 months ago
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OGILVY NOTES: Games as Tools for Mass Communication
Art, education, economics, propaganda. Games are arriving at the forefront of media to become an important way to engage entire generations of people. What’s different from before? Five billion people are replacing the most common communication device, the simple cell phone, with a full-fledged gaming system in their pocket. There are multiple ways to publish and distribute games over the Internet and to the masses. For many, game creation is becoming a regular activity, as tools become both easier to use and more powerful for people without programming knowledge. This panel will cover unique perspectives on how games are becoming more meaningful forms of expression and a significant tool for communicating ideas.
Pop-upView Separately

OGILVY NOTES: Games as Tools for Mass Communication

Art, education, economics, propaganda. Games are arriving at the forefront of media to become an important way to engage entire generations of people. What’s different from before? Five billion people are replacing the most common communication device, the simple cell phone, with a full-fledged gaming system in their pocket. There are multiple ways to publish and distribute games over the Internet and to the masses. For many, game creation is becoming a regular activity, as tools become both easier to use and more powerful for people without programming knowledge. This panel will cover unique perspectives on how games are becoming more meaningful forms of expression and a significant tool for communicating ideas.

Source: ogilvynotes.com

    • #games
    • #art
    • #communication
    • #education
    • #ideas
    • #creativity
    • #participation
  • 1 year ago
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TYGR [Teaching Youth Global Responsibility] is a nonprofit social enterprise based in Christchurch, New Zealand designed to shape our connected future. We aim to empower young people as global citizens through a mainstream entertainment platform, with products revolving around games, social media, and online participation. Find out more about us here
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